How to Play

| Goal |  |

Move all cards to the foundations

| Layout |  |

The playing field is split into 3 areas. The 4 cells on the top left are the free cells that give the game it's name. The 4 cells on the top right are the foundations. The rest are the tableaus.

| Rules |  |

The game is started by dealing one deck to the tableaus, with all cards face up.
Sequences can be built in the tableaus by building down by alternate color. An empty tableau may be filled with any card.
Any one card may be placed in each free cell as a temporary storage area.
The foundations are built up, starting with ace in suit.

| Moving Cards |  |

The number of cards that can be moved as a sequence is limited by the number of empty tableaus and free cells. A sequence may only be moved if it is possible to perform the same move one card at a time.

| Variants |  |

Relaxed FreeCell removes the restriction on the number of cards that can be moved in a sequence to make the game easier.
Baker's Game is exactly like FreeCell, except that sequences in the tableaus are built in suit instead of by alternating colors.
ForeCell is exactly like FreeCell, except that the last four cards of the deck are dealt to the free cells, and an empty tableau may only be filled by a king.
Challenge FreeCell attempts to make the game more difficult by taking the aces and duces out of the deck before the shuffle and dealing them first.
Super Challenge FreeCell is exactly the same as Challenge FreeCell except that it also adds the rule that an empty tableau may only be filled by a king.

| Goal |  |

Move all cards to the foundations

| Layout |  |

The 4 cells on the top right are the foundations. 28 cards are dealt to the tableaus, and the remaining cards are left in the deck and placed in the top left corner.

| Rules |  |

Sequences can be built in the tableaus by building down by alternate color. An empty tableau may be filled with a king.
The foundations are built up, starting with ace in suit.
Tapping on the deck will flip a card and place it in a pile next to the deck called the waste. The top card of the waste may be played on the foundations or the tableaus.

| Variants |  |

In Draw 3 Klondike tapping on the deck will will deal 3 cards to the waste instead of just one.
In Thoughtful Klondike all cards dealt to the tableaus are face up.
Westcliff uses 10 tableaus, allows any card to be played on an emtpy space and does not allow any redeals. Westcliff also prohibits moving cards out of the foundations.

| Goal |  |

Move all cards to the foundations

| Rules |  |

54 cards are dealt from 2 decks to 10 tableaus, with the top card of each face up. The remaining cards are left in the deck and placed in the top left corner.
Sequence in the tableaus can be built down by rank regardless of suit. Cards may be moved as a sequence if they are all of the same suit. An empty tableau may be filled with any card.
When a sequence of 13 cards of the same suit (from king to ace) is built it may be moved to the foundation.
Tapping on the deck will deal one card to each tableau. If there are any empty tableaus then they must be filled before additional cards can be dealt form the deck.

| Variants |  |

In order to make the game easier it may be played with 1 or 2 suits. The total number of cards is not changed.
Spiderette uses the exact same rules, but with 1 deck and 7 tableaus. Each tableau is dealt one more than the one before.
Relaxed mode allows moving a stack of cards as long as they are all the same color. Easy mode goes one step further and allows moving any stack of cards regardless of their color or suit.

| Goal |  |

Move all cards to the waste

| Rules |  |

The game is started by dealing 35 cards to 7 tableaus, all face up. The deck is placed in the top left corner, and one card is flipped to the waste.
The top card of any tableau may be played on the waste if it's rank is one above or below the rank of the top card in the waste.
Tapping on the deck will flip one card and play it on the waste.

| Variants |  |

Relaxed Golf allows cards to wrap, meaing that an ace may be played on a king, and a king may be played on an ace.
Dead King Golf does not allow any card to be played on a king.

| Goal |  |

Discard as many cards as possible. In a perfect game all cards except the 1 aces will be discarded, thus the name.

| Rules |  |

The game is started by dealing 1 card face up to each of the 4 tableaus. The top card of a tableau may be discarded if it has a lower rank than another visible card of the same suit.
The top card of a tableau may be moved to any empty tableau.
Tapping on the deck will deal 1 card face up to each tableau.

| Variants |  |

In order to make the game easier it may be played with 1 or 2 suits. The total number of cards is not changed.

| Goal |  |

Move all cards to the foundations

| Layout |  |

The game is started by dealing 13 cards to the reserve, 1 card face up to each tableau, and 1 card to the foundation. The remaining cards are left in the deck.
The 1 card that was played to the foundation sets the starting rank for the game. The first card dealt to the 3 remaining foundations must match the rank of the first automatic card. The background of the foundation will be highlighted to show what card to play.

| Rules |  |

Sequences can be built in the tableaus by building down by alternate color.
The foundations are built up by suit. The starting card is determined by the rank of the card that is automatically dealt to the foundation at the begining of the game.
Tapping the deck will flip 3 cards and place them face up in a pile next to the deck called the waste. The top card of the waste may be played on the foundations or the tableaus.
The 13 cards below the deck make up the reserve. The top card of the reserve may be played to the foundations or the tableaus.

| Scoring |  |

The game is started by buying a deck for $52. Ever card placed into the foundation earns you $5. Since one card is automatically placed in the founcation when the game is dealt you begin each game with $-47.

| Goal |  |

Move all cards to the foundation in pairs that add up to 13.

| Layout |  |

The cards are dealt to the tableau in 7 rows, starting with a single card and increasing by one card for each row. Each row overlaps the one before it, so only the cards in the last row can be used at the start of the game.
The remaining cards are left in the deck, and may be flipped one at a time to the waste. The top card in the deck and the top card in the waste may be played at any time.

| Rules |  |

Drag any exposed card to another where the rank of the 2 cards adds to a total of 13, and the 2 cards will be moved to the foundation. Since a king has a value of 13 it can be placed in the foundation on it's own.

| Variants |  |

Double Pyramid uses 2 decks to make a pyramid with 9 rows.
In the relaxed variant a card can be dragged to one below it, if no other card overlaps it. The relaxed variant only requires clearing the pyramid to win, instead of clearing all cards.

| Goal |  |

Sort the cards into sets of 12 cards ascending by suit from 2 to king.

| Layout |  |

The cards are shuffled, then dealt into 4 equal rows with 13 cards each. The aces are then removed leaving 4 gaps.

| Rules |  |

A card may be moved to a gap if it is the same suit and one greater in rank as the card to the left of the gap. The left most card must be filled with a 2.
A gap can not be filled if it is to the right of a king because no card has a higher rank than a king.
When there are no moves remaining you may shuffle all cards that are not in sequence.

| Variants |  |

In Gaps (also known as Montana) you may shuffle the out of sequence cards twice and the gap will be placed directly after any cards in sequence.
Addiction is exactly the same as Gaps, except that it allows 3 shuffles instead of 2.
Spaces is exactly the same as Gaps, except that the gaps are placed randomly, making it more difficult.
Relaxed Gaps and Relaxed Spaces allow unlimited shuffles.

| Goal |  |

Move all cards to the foundations

| Layout |  |

Foundations are built up in suit from ace to king. Cards can not be moved out of the foundations.
Tableaus are built up by alternating colors.

| Rules |  |

Any face up card can be moved from one tableau to another with all cards on top of it, even if they are not in sequence. Only a king can be placed on an empty stack.

| Variants |  |

In Relaxed Yukon you are allowed to remove cards from the foundation.
Russian Solitaire is just like Yukon, except the tableaus build down by suit instead of alternating colors.
Alaska is just like Russian Solitaire, except the tableaus build up or down by suit.
Moose Hide is just like Yukon, except that the tableaus build down by any suit that does not match.