**************************************
*                                    *
* Supported games                    *
*                                    *
**************************************
PuckMan (Japan set 1)                    (pacman)   Z80 @ 3.072000 MHz, sound yes
PuckMan (Japan set 2)                    (pacmanjp) Z80 @ 3.072000 MHz, sound yes
Pac-Man (Midway)                         (pacmanm)  Z80 @ 3.072000 MHz, sound yes
PuckMan (harder?)                        (npacmod)  Z80 @ 3.072000 MHz, sound yes
Pac-Man (Midway, harder)                 (pacmod)   Z80 @ 3.072000 MHz, sound yes
Hangly-Man (set 1)                       (hangly)   Z80 @ 3.072000 MHz, sound yes
Hangly-Man (set 2)                       (hangly2)  Z80 @ 3.072000 MHz, sound yes
New Puck-X                               (puckman)  Z80 @ 3.072000 MHz, sound yes
Pac-Man (Hearts)                         (pacheart) Z80 @ 3.072000 MHz, sound yes
Piranha                                  (piranha)  Z80 @ 3.072000 MHz, sound yes
Pac-Man Plus                             (pacplus)  Z80 @ 3.072000 MHz, sound yes
Ms. Pac-Man                              (mspacman) Z80 @ 3.072000 MHz, sound yes
Ms. Pac-Man Plus                         (mspacatk) Z80 @ 3.072000 MHz, sound yes
Pac-Gal                                  (pacgal)   Z80 @ 3.072000 MHz, sound yes
Make Trax                                (maketrax) Z80 @ 3.072000 MHz, sound yes
Crush Roller (Kural Samno)               (crush)    Z80 @ 3.072000 MHz, sound yes
Crush Roller (Kural Esco - bootleg?)     (crush2)   Z80 @ 3.072000 MHz, sound yes
Crush Roller (Kural - bootleg?)          (crush3)   Z80 @ 3.072000 MHz, sound yes
Magic Brush                              (mbrush)   Z80 @ 3.072000 MHz, sound yes
Paint Roller                             (paintrlr) Z80 @ 3.072000 MHz, sound yes
Eyes (Digitrex Techstar)                 (eyes)     Z80 @ 3.072000 MHz, sound yes
Eyes (Techstar Inc.)                     (eyes2)    Z80 @ 3.072000 MHz, sound yes
Mr. TNT                                  (mrtnt)    Z80 @ 3.072000 MHz, sound yes
Ponpoko                                  (ponpoko)  Z80 @ 3.072000 MHz, sound yes
Ponpoko (Venture Line)                   (ponpokov) Z80 @ 3.072000 MHz, sound yes
Lizard Wizard                            (lizwiz)   Z80 @ 3.072000 MHz, sound yes
The Glob                                 (theglob)  Z80 @ 3.072000 MHz, sound yes
Beastie Feastie                          (beastf)   Z80 @ 3.072000 MHz, sound yes
Jump Shot                                (jumpshot) Z80 @ 3.072000 MHz, sound yes
Dream Shopper                            (dremshpr) Z80 @ 3.072000 MHz, sound yes
Van Van Car                              (vanvan)   Z80 @ 3.072000 MHz, sound yes
Van Van Car (Sanritsu)                   (vanvans)  Z80 @ 3.072000 MHz, sound yes
Ali Baba and 40 Thieves                  (alibaba)  Z80 @ 3.072000 MHz, sound yes
Pengo (set 1)                            (pengo)    Z80 @ 3.020000 MHz, sound yes
Pengo (set 2)                            (pengo2)   Z80 @ 3.020000 MHz, sound yes
Pengo (set 2 not encrypted)              (pengo2u)  Z80 @ 3.020000 MHz, sound yes
Penta                                    (penta)    Z80 @ 3.020000 MHz, sound yes
Jr. Pac-Man                              (jrpacman) Z80 @ 3.072000 MHz, sound yes
Galaxian (Namco)                         (galaxian) Z80 @ 3.072000 MHz, sound yes
Galaxian (Midway)                        (galmidw)  Z80 @ 3.072000 MHz, sound yes
Super Galaxians                          (superg)   Z80 @ 3.072000 MHz, sound yes
Galaxian (bootleg)                       (galaxb)   Z80 @ 3.072000 MHz, sound yes
Galaxian Part X                          (galapx)   Z80 @ 3.072000 MHz, sound yes
Space Invaders Galactica                 (galap1)   Z80 @ 3.072000 MHz, sound yes
Galaxian Part 4                          (galap4)   Z80 @ 3.072000 MHz, sound yes
Galaxian Turbo                           (galturbo) Z80 @ 3.072000 MHz, sound yes
Swarm                                    (swarm)    Z80 @ 3.072000 MHz, sound yes
Zero Time                                (zerotime) Z80 @ 3.072000 MHz, sound yes
Pisces                                   (pisces)   Z80 @ 3.072000 MHz, sound yes
UniWar S                                 (uniwars)  Z80 @ 3.072000 MHz, sound yes
Gingateikoku No Gyakushu                 (gteikoku) Z80 @ 3.072000 MHz, sound yes
Space Battle                             (spacbatt) Z80 @ 3.072000 MHz, sound yes
War of the Bugs                          (warofbug) Z80 @ 3.072000 MHz, sound yes
Defend the Terra Attack on the Red UFO (bootleg)
          (redufo)  , Z80 @ 3.072000 MHz, sound yes
Exodus (bootleg?)                        (exodus)   Z80 @ 3.072000 MHz, sound yes
Pac-Man (bootleg on Galaxian hardware)   (pacmanbl) Z80 @ 3.072000 MHz, sound yes
Devil Fish (Galaxian hardware, bootleg?)
          (devilfsg), Z80 @ 3.072000 MHz, sound yes
Zig Zag (Galaxian hardware, set 1)       (zigzag)   Z80 @ 3.072000 MHz, sound yes
Zig Zag (Galaxian hardware, set 2)       (zigzag2)  Z80 @ 3.072000 MHz, sound yes
Jump Bug                                 (jumpbug)  Z80 @ 3.072000 MHz, sound yes
Jump Bug (bootleg)                       (jumpbugb) Z80 @ 3.072000 MHz, sound yes
Levers                                   (levers)   Z80 @ 3.072000 MHz, sound yes
Azurian Attack                           (azurian)  Z80 @ 3.072000 MHz, sound yes
Orbitron                                 (orbitron) Z80 @ 3.072000 MHz, sound yes
Moon Cresta (bootleg on Galaxian hardware)
          (mooncrgx), Z80 @ 3.072000 MHz, sound yes
Moon Cresta (Nichibutsu)                 (mooncrst) Z80 @ 3.072000 MHz, sound yes
Moon Cresta (Gremlin)                    (mooncrsg) Z80 @ 3.072000 MHz, sound yes
Super Moon Cresta                        (smooncrs) Z80 @ 3.072000 MHz, sound yes
Moon Cresta (bootleg set 1)              (mooncrsb) Z80 @ 3.072000 MHz, sound yes
Moon Cresta (bootleg set 2)              (mooncrs2) Z80 @ 3.072000 MHz, sound yes
Fantazia                                 (fantazia) Z80 @ 3.072000 MHz, sound yes
Eagle (set 1)                            (eagle)    Z80 @ 3.072000 MHz, sound yes
Eagle (set 2)                            (eagle2)   Z80 @ 3.072000 MHz, sound yes
Moon Quasar                              (moonqsr)  Z80 @ 3.072000 MHz, sound yes
Checkman                                 (checkman) Z80 @ 3.072000 MHz, sound no
Checkman (Japan)                         (checkmaj) Z80 @ 3.072000 MHz, sound no
Streaking                                (streakng) Z80 @ 3.072000 MHz, sound yes
Black Hole                               (blkhole)  Z80 @ 3.072000 MHz, sound yes
Moon Alien Part 2                        (moonal2)  Z80 @ 3.072000 MHz, sound yes
Moon Alien Part 2 (older version)        (moonal2b) Z80 @ 3.072000 MHz, sound yes
King & Balloon (US)                      (kingball) Z80 @ 3.072000 MHz, sound no
King & Balloon (Japan)                   (kingbalj) Z80 @ 3.072000 MHz, sound no
Scramble                                 (scramble) Z80 @ 3.072000 MHz, sound no
Scramble (Stern)                         (scrambls) Z80 @ 3.072000 MHz, sound no
Scramble (bootleg on Galaxian hardware)  (scramblb) Z80 @ 3.072000 MHz, sound yes
Battle of Atlantis (set 1)               (atlantis) Z80 @ 3.072000 MHz, sound no
Battle of Atlantis (set 2)               (atlants2) Z80 @ 3.072000 MHz, sound no
The End                                  (theend)   Z80 @ 3.072000 MHz, sound no
The End (Stern)                          (theends)  Z80 @ 3.072000 MHz, sound no
Crazy Kong (Scramble hardware)           (ckongs)   Z80 @ 3.072000 MHz, sound no
Frog                                     (froggers) Z80 @ 3.072000 MHz, sound no
Amidar (Scramble hardware)               (amidars)  Z80 @ 3.072000 MHz, sound no
Triple Punch                             (triplep)  Z80 @ 3.072000 MHz, sound yes
Knock Out !!                             (knockout) Z80 @ 3.072000 MHz, sound yes
Mariner                                  (mariner)  Z80 @ 3.072000 MHz, sound yes
800 Fathoms                              (800fath)  Z80 @ 3.072000 MHz, sound yes
Mars                                     (mars)     Z80 @ 3.072000 MHz, sound no
Devil Fish                               (devilfsh) Z80 @ 3.072000 MHz, sound no
New Sinbad 7                             (newsin7)  Z80 @ 3.072000 MHz, sound no
Hot Shocker                              (hotshock) Z80 @ 3.072000 MHz, sound no
Super Cobra                              (scobra)   Z80 @ 3.072000 MHz, sound no
Super Cobra (Stern)                      (scobras)  Z80 @ 3.072000 MHz, sound no
Super Cobra (bootleg)                    (scobrab)  Z80 @ 3.072000 MHz, sound no
Strategy X                               (stratgyx) Z80 @ 3.072000 MHz, sound no
Strategy X (Stern)                       (stratgys) Z80 @ 3.072000 MHz, sound no
Armored Car (set 1)                      (armorcar) Z80 @ 3.072000 MHz, sound no
Armored Car (set 2)                      (armorca2) Z80 @ 3.072000 MHz, sound no
Moon War II (set 1)                      (moonwar2) Z80 @ 3.072000 MHz, sound no
Moon War II (set 2)                      (monwar2a) Z80 @ 3.072000 MHz, sound no
Speed Coin (prototype)                   (spdcoin)  Z80 @ 3.072000 MHz, sound no
Dark Planet                              (darkplnt) Z80 @ 3.072000 MHz, sound no
Tazz-Mania (Scramble hardware)           (tazmania) Z80 @ 3.072000 MHz, sound no
Tazz-Mania (Strategy X hardware)         (tazmani2) Z80 @ 3.072000 MHz, sound no
Calipso                                  (calipso)  Z80 @ 3.072000 MHz, sound no
Anteater                                 (anteater) Z80 @ 3.072000 MHz, sound no
Rescue                                   (rescue)   Z80 @ 3.072000 MHz, sound no
Minefield                                (minefld)  Z80 @ 3.072000 MHz, sound no
Lost Tomb (easy)                         (losttomb) Z80 @ 3.072000 MHz, sound no
Lost Tomb (hard)                         (losttmbh) Z80 @ 3.072000 MHz, sound no
Super Bond                               (superbon) Z80 @ 3.072000 MHz, sound no
Video Hustler                            (hustler)  Z80 @ 3.072000 MHz, sound no
The Billiards                            (billiard) Z80 @ 3.072000 MHz, sound no
Video Hustler (bootleg)                  (hustlerb) Z80 @ 3.072000 MHz, sound no
Frogger                                  (frogger)  Z80 @ 3.072000 MHz, sound no
Frogger (Sega set 1)                     (frogseg1) Z80 @ 3.072000 MHz, sound no
Frogger (Sega set 2)                     (frogseg2) Z80 @ 3.072000 MHz, sound no
Frogger (modified Moon Cresta hardware)  (froggrmc) Z80 @ 3.072000 MHz, sound no
Amidar                                   (amidar)   Z80 @ 3.072000 MHz, sound no
Amidar (Stern)                           (amidaru)  Z80 @ 3.072000 MHz, sound no
Amidar (Olympia)                         (amidaro)  Z80 @ 3.072000 MHz, sound no
Amigo                                    (amigo)    Z80 @ 3.072000 MHz, sound no
Turtles                                  (turtles)  Z80 @ 3.072000 MHz, sound no
Turpin                                   (turpin)   Z80 @ 3.072000 MHz, sound no
600                                      (600)      Z80 @ 3.072000 MHz, sound no
Fly-Boy                                  (flyboy)   Z80 @ 3.072000 MHz, sound no
Fly-Boy (bootleg)                        (flyboyb)  Z80 @ 3.072000 MHz, sound no
Fast Freddie                             (fastfred) Z80 @ 3.072000 MHz, sound no
Jump Coaster                             (jumpcoas) Z80 @ 3.072000 MHz, sound yes
Crazy Climber (US)                       (cclimber) Z80 @ 3.072000 MHz, sound yes
Crazy Climber (Japan)                    (cclimbrj) Z80 @ 3.072000 MHz, sound yes
Crazy Climber (bootleg set 1)            (ccboot)   Z80 @ 3.072000 MHz, sound yes
Crazy Climber (bootleg set 2)            (ccboot2)  Z80 @ 3.072000 MHz, sound yes
Crazy Kong (set 1)                       (ckong)    Z80 @ 3.072000 MHz, sound yes
Crazy Kong (set 2)                       (ckonga)   Z80 @ 3.072000 MHz, sound yes
Crazy Kong (Jeutel bootleg)              (ckongjeu) Z80 @ 3.072000 MHz, sound yes
Crazy Kong (Orca bootleg)                (ckongo)   Z80 @ 3.072000 MHz, sound yes
Crazy Kong (Alca bootleg)                (ckongalc) Z80 @ 3.072000 MHz, sound yes
Monkey Donkey                            (monkeyd)  Z80 @ 3.072000 MHz, sound yes
River Patrol (bootleg)                   (rpatrolb) Z80 @ 3.072000 MHz, sound yes
Silver Land                              (silvland) Z80 @ 3.072000 MHz, sound yes
Yamato (set 1)                           (yamato)   Z80 @ 3.072000 MHz, sound no
Yamato (set 2)                           (yamato2)  Z80 @ 3.072000 MHz, sound no
Swimmer (set 1)                          (swimmer)  Z80 @ 3.072000 MHz, sound no
Swimmer (set 2)                          (swimmera) Z80 @ 3.072000 MHz, sound no
Guzzler                                  (guzzler)  Z80 @ 3.072000 MHz, sound no
Wiping                                   (wiping)   Z80 @ 3.072000 MHz, sound no
Rug Rats                                 (rugrats)  Z80 @ 3.072000 MHz, sound no
Cop 01 (set 1)                           (cop01)    Z80 @ 3.500000 MHz, sound no
Cop 01 (set 2)                           (cop01a)   Z80 @ 3.500000 MHz, sound no
Rally X                                  (rallyx)   Z80 @ 3.072000 MHz, sound yes
Rally X (Midway)                         (rallyxm)  Z80 @ 3.072000 MHz, sound yes
New Rally X                              (nrallyx)  Z80 @ 3.072000 MHz, sound yes
Jungler                                  (jungler)  Z80 @ 3.072000 MHz, sound no
Jungler (Stern)                          (junglers) Z80 @ 3.072000 MHz, sound no
Loco-Motion                              (locomotn) Z80 @ 3.072000 MHz, sound no
Guttang Gottong                          (gutangtn) Z80 @ 3.072000 MHz, sound no
Cotocoto Cottong                         (cottong)  Z80 @ 3.072000 MHz, sound no
Commando (Sega)                          (commsega) Z80 @ 3.072000 MHz, sound no
Bosconian (new version)                  (bosco)    Z80 @ 3.125000 MHz, sound yes
Bosconian (old version)                  (boscoo)   Z80 @ 3.125000 MHz, sound yes
Bosconian (older version)                (boscoo2)  Z80 @ 3.125000 MHz, sound yes
Bosconian (Midway, new version)          (boscomd)  Z80 @ 3.125000 MHz, sound yes
Bosconian (Midway, old version)          (boscomdo) Z80 @ 3.125000 MHz, sound yes
Galaga (Namco)                           (galaga)   Z80 @ 3.125000 MHz, sound yes
Galaga (Midway)                          (galagamw) Z80 @ 3.125000 MHz, sound yes
Galaga (fast shoot)                      (galagads) Z80 @ 3.125000 MHz, sound yes
Gallag                                   (gallag)   Z80 @ 3.125000 MHz, sound yes
Galaga (bootleg)                         (galagab2) Z80 @ 3.125000 MHz, sound yes
Galaga '84                               (galaga84) Z80 @ 3.125000 MHz, sound yes
Nebulous Bee                             (nebulbee) Z80 @ 3.125000 MHz, sound yes
Dig Dug (set 1)                          (digdug)   Z80 @ 3.125000 MHz, sound yes
Dig Dug (set 2)                          (digdugb)  Z80 @ 3.125000 MHz, sound yes
Dig Dug (Atari)                          (digdugat) Z80 @ 3.125000 MHz, sound yes
Zig Zag (Dig Dug hardware)               (dzigzag)  Z80 @ 3.125000 MHz, sound yes
Xevious (Namco)                          (xevious)  Z80 @ 3.125000 MHz, sound yes
Xevious (Atari)                          (xeviousa) Z80 @ 3.125000 MHz, sound yes
Xevios                                   (xevios)   Z80 @ 3.125000 MHz, sound yes
Super Xevious                            (sxevious) Z80 @ 3.125000 MHz, sound yes
Cosmic Alien                             (cosmica)  Z80 @ 1.081600 MHz, sound yes
Cosmic Alien (older)                     (cosmica2) Z80 @ 1.081600 MHz, sound yes
Space Panic (set 1)                      (panic)    Z80 @ 2.000000 MHz, sound yes
Space Panic (set 2)                      (panica)   Z80 @ 2.000000 MHz, sound yes
Space Panic (German)                     (panicger) Z80 @ 2.000000 MHz, sound yes
Magical Spot II                          (magspot2) Z80 @ 3.072000 MHz, sound yes
Devil Zone                               (devzone)  Z80 @ 3.072000 MHz, sound yes
No Man's Land                            (nomnlnd)  Z80 @ 3.072000 MHz, sound yes
No Man's Land (Gottlieb)                 (nomnlndg) Z80 @ 3.072000 MHz, sound yes
Cheeky Mouse                             (cheekyms) Z80 @ 2.500000 MHz, sound yes
Lady Bug                                 (ladybug)  Z80 @ 4.000000 MHz, sound yes
Lady Bug (bootleg)                       (ladybugb) Z80 @ 4.000000 MHz, sound yes
Snap Jack                                (snapjack) Z80 @ 4.000000 MHz, sound yes
Cosmic Avenger                           (cavenger) Z80 @ 4.000000 MHz, sound yes
Mr. Do! (Universal)                      (mrdo)     Z80 @ 4.000000 MHz, sound yes
Mr. Do! (Taito)                          (mrdot)    Z80 @ 4.000000 MHz, sound yes
Mr. Do! (bugfixed)                       (mrdofix)  Z80 @ 4.000000 MHz, sound yes
Mr. Lo!                                  (mrlo)     Z80 @ 4.000000 MHz, sound yes
Mr. Du!                                  (mrdu)     Z80 @ 4.000000 MHz, sound yes
Mr. Do! (Yukidaruma)                     (mrdoy)    Z80 @ 4.000000 MHz, sound yes
Yankee DO!                               (yankeedo) Z80 @ 4.000000 MHz, sound yes
Mr. Do's Castle (set 1)                  (docastle) Z80 @ 4.000000 MHz, sound yes
Mr. Do's Castle (set 2)                  (docastl2) Z80 @ 4.000000 MHz, sound yes
Mr. Do vs. Unicorns                      (douni)    Z80 @ 4.000000 MHz, sound yes
Do! Run Run (set 1)                      (dorunrun) Z80 @ 4.000000 MHz, sound yes
Do! Run Run (set 2)                      (dorunru2) Z80 @ 4.000000 MHz, sound yes
Do! Run Run (Do's Castle hardware)       (dorunruc) Z80 @ 4.000000 MHz, sound yes
Super Pierrot (Japan)                    (spiero)   Z80 @ 4.000000 MHz, sound yes
Mr. Do's Wild Ride                       (dowild)   Z80 @ 4.000000 MHz, sound yes
Jumping Jack                             (jjack)    Z80 @ 4.000000 MHz, sound yes
Kick Rider                               (kickridr) Z80 @ 4.000000 MHz, sound yes
Radar Scope                              (radarscp) Z80 @ 3.072000 MHz, sound no
Donkey Kong (US)                         (dkong)    Z80 @ 3.072000 MHz, sound no
Donkey Kong (Japan set 1)                (dkongjp)  Z80 @ 3.072000 MHz, sound no
Donkey Kong (Japan set 2)                (dkongjpo) Z80 @ 3.072000 MHz, sound no
Donkey Kong Junior (US)                  (dkongjr)  Z80 @ 3.072000 MHz, sound no
Donkey Kong Jr. (Original Japanese)      (dkngjrjp) Z80 @ 3.072000 MHz, sound no
Donkey Kong Junior (Japan)               (dkjrjp)   Z80 @ 3.072000 MHz, sound no
Donkey Kong Junior (bootleg?)            (dkjrbl)   Z80 @ 3.072000 MHz, sound no
Donkey Kong 3 (US)                       (dkong3)   Z80 @ 4.000000 MHz, sound no
Donkey Kong 3 (Japan)                    (dkong3j)  Z80 @ 4.000000 MHz, sound no
Mario Bros. (US)                         (mario)    Z80 @ 3.072000 MHz, sound no
Mario Bros. (Japan)                      (mariojp)  Z80 @ 3.072000 MHz, sound no
Masao                                    (masao)    Z80 @ 4.000000 MHz, sound no
Popeye (set 1)                           (popeye)   Z80 @ 4.000000 MHz, sound yes
Popeye (set 2)                           (popeye2)  Z80 @ 4.000000 MHz, sound yes
Popeye (rev. F)                          (popeyef)  Z80 @ 4.000000 MHz, sound yes
Popeye (bootleg)                         (popeyebl) Z80 @ 4.000000 MHz, sound yes
Punch-Out!!                              (punchout) Z80 @ 4.000000 MHz, sound no
Super Punch-Out!!                        (spnchout) Z80 @ 4.000000 MHz, sound no
Super Punch-Out!! (Japan)                (spnchotj) Z80 @ 4.000000 MHz, sound no
Arm Wrestling                            (armwrest) Z80 @ 4.000000 MHz, sound no
Astro Invader                            (astinvad) Z80 @ 2.000000 MHz, sound yes
Kamikaze                                 (kamikaze) Z80 @ 2.000000 MHz, sound yes
Space Intruder                           (spaceint) Z80 @ 2.000000 MHz, sound yes
Sea Wolf II                              (seawolf2) Z80 @ 1.789773 MHz, sound yes
Solar Fox                                (solarfox) Z80 @ 2.500000 MHz, sound no
Kick (upright)                           (kick)     Z80 @ 2.500000 MHz, sound no
Kick (cocktail)                          (kicka)    Z80 @ 2.500000 MHz, sound no
Satan's Hollow (set 1)                   (shollow)  Z80 @ 2.500000 MHz, sound no
Satan's Hollow (set 2)                   (shollow2) Z80 @ 2.500000 MHz, sound no
Tron (set 1)                             (tron)     Z80 @ 2.500000 MHz, sound no
Tron (set 2)                             (tron2)    Z80 @ 2.500000 MHz, sound no
Kozmik Kroozr                            (kroozr)   Z80 @ 2.500000 MHz, sound no
Domino Man                               (domino)   Z80 @ 2.500000 MHz, sound no
Wacko                                    (wacko)    Z80 @ 2.500000 MHz, sound no
Two Tigers                               (twotiger) Z80 @ 2.500000 MHz, sound no
Journey                                  (journey)  Z80 @ 7.500000 MHz, sound no
Tapper (Budweiser)                       (tapper)   Z80 @ 5.000000 MHz, sound no
Tapper (alternate)                       (tappera)  Z80 @ 5.000000 MHz, sound no
Tapper (Suntory)                         (sutapper) Z80 @ 5.000000 MHz, sound no
Tapper (Root Beer)                       (rbtapper) Z80 @ 5.000000 MHz, sound no
Timber                                   (timber)   Z80 @ 5.000000 MHz, sound no
Demolition Derby                         (destderb) Z80 @ 5.000000 MHz, sound no
Demolition Derby (2-Player Mono Board Version)
          (destderm), Z80 @ 5.000000 MHz, sound no
Sarge                                    (sarge)    Z80 @ 5.000000 MHz, sound no
Rampage (revision 3)                     (rampage)  Z80 @ 5.000000 MHz, sound no
Rampage (revision 2)                     (rampage2) Z80 @ 5.000000 MHz, sound no
Power Drive                              (powerdrv) Z80 @ 5.000000 MHz, sound no
Max RPM                                  (maxrpm)   Z80 @ 5.000000 MHz, sound no
Spy Hunter                               (spyhunt)  Z80 @ 5.000000 MHz, sound no
Turbo Tag (Prototype)                    (turbotag) Z80 @ 5.000000 MHz, sound no
Crater Raider                            (crater)   Z80 @ 5.000000 MHz, sound no
Oli-Boo-Chu                              (olibochu) Z80 @ 4.000000 MHz, sound no
Space Seeker                             (spaceskr) Z80 @ 4.000000 MHz, sound no
Jungle King (Japan)                      (junglek)  Z80 @ 4.000000 MHz, sound no
Jungle King (Japan, earlier)             (junglkj2) Z80 @ 4.000000 MHz, sound no
Jungle Hunt (US)                         (jungleh)  Z80 @ 4.000000 MHz, sound no
Alpine Ski (set 1)                       (alpine)   Z80 @ 4.000000 MHz, sound no
Alpine Ski (set 2)                       (alpinea)  Z80 @ 4.000000 MHz, sound no
Time Tunnel                              (timetunl) Z80 @ 4.000000 MHz, sound no
Wild Western (set 1)                     (wwestern) Z80 @ 4.000000 MHz, sound no
Wild Western (set 2)                     (wwester1) Z80 @ 4.000000 MHz, sound no
Elevator Action (bootleg)                (elevatob) Z80 @ 4.000000 MHz, sound no
Water Ski                                (waterski) Z80 @ 4.000000 MHz, sound no
Bio Attack                               (bioatack) Z80 @ 4.000000 MHz, sound no
High Way Race                            (hwrace)   Z80 @ 4.000000 MHz, sound no
Birdie King 2                            (bking2)   Z80 @ 4.000000 MHz, sound no
Return of the Invaders                   (retofinv) Z80 @ 3.072000 MHz, sound yes
Return of the Invaders (bootleg set 1)   (retofin1) Z80 @ 3.072000 MHz, sound yes
Return of the Invaders (bootleg set 2)   (retofin2) Z80 @ 3.072000 MHz, sound yes
Samurai Nihon-ichi (set 1)               (tsamurai) Z80 @ 4.000000 MHz, sound no
Samurai Nihon-ichi (set 2)               (tsamura2) Z80 @ 4.000000 MHz, sound no
Nunchackun                               (nunchaku) Z80 @ 4.000000 MHz, sound no
Go Go Mr. Yamaguchi / Yuke Yuke Yamaguchi-kun
          (yamagchi), Z80 @ 4.000000 MHz, sound no
Arkanoid (Tayto bootleg, Japanese)       (arkatayt) Z80 @ 6.000000 MHz, sound yes
Block (Game Corporation bootleg)         (arkbloc2) Z80 @ 6.000000 MHz, sound yes
Arkanoid (Game Corporation bootleg)      (arkangc)  Z80 @ 6.000000 MHz, sound yes
Super Qix                                (superqix) Z80 @ 6.000000 MHz, sound yes
Super Qix (bootleg)                      (sqixbl)   Z80 @ 6.000000 MHz, sound yes
Minivader                                (minivadr) Z80 @ 4.000000 MHz, sound yes
Raimais (Japan)                          (raimais)  Z80 @ 6.000000 MHz, sound no
Tiger Heli (set 1)                       (tigerh)   Z80 @ 6.000000 MHz, sound yes
Tiger Heli (set 2)                       (tigerh2)  Z80 @ 6.000000 MHz, sound yes
Tiger Heli (Japan)                       (tigerhj)  Z80 @ 6.000000 MHz, sound yes
Tiger Heli (bootleg 1)                   (tigerhb1) Z80 @ 6.000000 MHz, sound yes
Tiger Heli (bootleg 2)                   (tigerhb2) Z80 @ 6.000000 MHz, sound yes
Slap Fight                               (slapfigh) Z80 @ 6.000000 MHz, sound yes
Slap Fight (Japan bootleg)               (slapbtjp) Z80 @ 6.000000 MHz, sound yes
Slap Fight (English bootleg)             (slapbtuk) Z80 @ 6.000000 MHz, sound yes
Alcon                                    (alcon)    Z80 @ 6.000000 MHz, sound yes
Guardian                                 (getstar)  Z80 @ 6.000000 MHz, sound yes
Get Star (Japan)                         (getstarj) Z80 @ 6.000000 MHz, sound yes
Get Star (bootleg)                       (getstarb) Z80 @ 6.000000 MHz, sound yes
Gyrodine                                 (gyrodine) Z80 @ 4.608000 MHz, sound yes
Son of Phoenix                           (sonofphx) Z80 @ 4.608000 MHz, sound yes
Repulse                                  (repulse)  Z80 @ 4.608000 MHz, sound yes
'99 The Last War                         (99lstwar) Z80 @ 4.608000 MHz, sound yes
'99 The Last War (alternate)             (99lstwra) Z80 @ 4.608000 MHz, sound yes
Flash Gal                                (flashgal) Z80 @ 4.608000 MHz, sound yes
S.R.D. Mission                           (srdmissn) Z80 @ 4.608000 MHz, sound yes
Air Wolf                                 (airwolf)  Z80 @ 4.608000 MHz, sound yes
Sky Wolf (set 1)                         (skywolf)  Z80 @ 4.608000 MHz, sound yes
Sky Wolf (set 2)                         (skywolf2) Z80 @ 4.608000 MHz, sound yes
Vulgus (set 1)                           (vulgus)   Z80 @ 4.000000 MHz, sound no
Vulgus (set 2)                           (vulgus2)  Z80 @ 4.000000 MHz, sound no
Vulgus (Japan?)                          (vulgusj)  Z80 @ 4.000000 MHz, sound no
Pirate Ship HigeMaru                     (higemaru) Z80 @ 4.000000 MHz, sound yes
1942 (set 1)                             (1942)     Z80 @ 4.000000 MHz, sound no
1942 (set 2)                             (1942a)    Z80 @ 4.000000 MHz, sound no
1942 (set 3)                             (1942b)    Z80 @ 4.000000 MHz, sound no
Exed Exes                                (exedexes) Z80 @ 4.000000 MHz, sound no
Savage Bees                              (savgbees) Z80 @ 4.000000 MHz, sound no
Cerberus                                 (cerberus) Z80 @ 6.000000 MHz, sound yes
Mayhem 2002                              (mayhem)   Z80 @ 6.000000 MHz, sound yes
World Series: The Season                 (wseries)  Z80 @ 6.000000 MHz, sound yes
Alley Master                             (alleymas) Z80 @ 6.000000 MHz, sound yes
Danger Zone                              (dangerz)  Z80 @ 6.000000 MHz, sound yes
Baseball The Season II                   (basebal2) Z80 @ 6.000000 MHz, sound yes
Super Baseball Double Play Home Run Derby
          (dblplay) , Z80 @ 6.000000 MHz, sound yes
Strike Zone                              (strkzone) Z80 @ 6.000000 MHz, sound yes
Redline Racer (2 players)                (redlin2p) Z80 @ 6.000000 MHz, sound no
Quarterback                              (quarterb) Z80 @ 6.000000 MHz, sound no
Quarterback (set 2)                      (quartrba) Z80 @ 6.000000 MHz, sound no
Viper                                    (viper)    Z80 @ 6.000000 MHz, sound no
John Elway's Team Quarterback            (teamqb)   Z80 @ 6.000000 MHz, sound no
John Elway's Team Quarterback (set 2)    (teamqb2)  Z80 @ 6.000000 MHz, sound no
All American Football (rev E)            (aafb)     Z80 @ 6.000000 MHz, sound no
All American Football (rev D, 2 Players)
          (aafbd2p) , Z80 @ 6.000000 MHz, sound no
All American Football (rev B)            (aafbb)    Z80 @ 6.000000 MHz, sound no
Ironman Stewart's Super Off-Road         (offroad)  Z80 @ 6.000000 MHz, sound no
Ironman Stewart's Super Off-Road Track Pack
          (offroadt), Z80 @ 6.000000 MHz, sound no
Pigout                                   (pigout)   Z80 @ 6.000000 MHz, sound no
Pigout (alternate)                       (pigouta)  Z80 @ 6.000000 MHz, sound no
Ataxx (set 1)                            (ataxx)    Z80 @ 6.000000 MHz, sound no
Ataxx (set 2)                            (ataxxa)   Z80 @ 6.000000 MHz, sound no
Ataxx (Japan)                            (ataxxj)   Z80 @ 6.000000 MHz, sound no
Depthcharge                              (depthch)  Z80 @ 1.933560 MHz, sound yes
Safari                                   (safari)   Z80 @ 1.933560 MHz, sound yes
Frogs                                    (frogs)    Z80 @ 1.933560 MHz, sound yes
Space Attack (upright)                   (sspaceat) Z80 @ 1.933560 MHz, sound yes
Space Attack (upright, older)            (sspacat2) Z80 @ 1.933560 MHz, sound yes
Space Attack (cocktail)                  (sspacatc) Z80 @ 1.933560 MHz, sound yes
Head On (2 players)                      (headon)   Z80 @ 1.933560 MHz, sound yes
Head On (1 player)                       (headonb)  Z80 @ 1.933560 MHz, sound yes
Head On 2                                (headon2)  Z80 @ 1.933560 MHz, sound yes
Invinco / Head On 2                      (invho2)   Z80 @ 1.933560 MHz, sound yes
Samurai (Sega)                           (samurai)  Z80 @ 1.933560 MHz, sound yes
Invinco                                  (invinco)  Z80 @ 1.933560 MHz, sound yes
Invinco / Deep Scan                      (invds)    Z80 @ 1.933560 MHz, sound yes
Tranquilizer Gun                         (tranqgun) Z80 @ 1.933560 MHz, sound yes
Space Trek (upright)                     (spacetrk) Z80 @ 1.933560 MHz, sound yes
Space Trek (cocktail)                    (sptrekct) Z80 @ 1.933560 MHz, sound yes
Carnival (upright)                       (carnival) Z80 @ 1.933560 MHz, sound no
Carnival (cocktail)                      (carnvckt) Z80 @ 1.933560 MHz, sound no
Digger                                   (digger)   Z80 @ 1.933560 MHz, sound yes
Pulsar                                   (pulsar)   Z80 @ 1.933560 MHz, sound yes
Heiankyo Alien                           (heiankyo) Z80 @ 1.933560 MHz, sound yes
Space Fury (revision C)                  (spacfury) Z80 @ 3.867120 MHz, sound yes
Space Fury (revision A)                  (spacfura) Z80 @ 3.867120 MHz, sound yes
Zektor                                   (zektor)   Z80 @ 3.867120 MHz, sound yes
Tac/Scan                                 (tacscan)  Z80 @ 3.867120 MHz, sound yes
Eliminator (2 Players, set 1)            (elim2)    Z80 @ 3.867120 MHz, sound yes
Eliminator (2 Players, set 2)            (elim2a)   Z80 @ 3.867120 MHz, sound yes
Eliminator (4 Players)                   (elim4)    Z80 @ 3.867120 MHz, sound yes
Star Trek                                (startrek) Z80 @ 3.867120 MHz, sound yes
Astro Blaster (version 3)                (astrob)   Z80 @ 3.867120 MHz, sound no
Astro Blaster (version 2)                (astrob2)  Z80 @ 3.867120 MHz, sound no
Astro Blaster (version 1)                (astrob1)  Z80 @ 3.867120 MHz, sound no
005                                      (005)      Z80 @ 3.867120 MHz, sound yes
Space Odyssey                            (spaceod)  Z80 @ 3.867120 MHz, sound yes
Pig Newton (version C)                   (pignewt)  Z80 @ 3.867120 MHz, sound yes
Pig Newton (version A)                   (pignewta) Z80 @ 3.867120 MHz, sound yes
Sindbad Mystery                          (sindbadm) Z80 @ 3.072000 MHz, sound no
Zaxxon (set 1)                           (zaxxon)   Z80 @ 3.072000 MHz, sound yes
Zaxxon (set 2)                           (zaxxon2)  Z80 @ 3.072000 MHz, sound yes
Jackson                                  (zaxxonb)  Z80 @ 3.072000 MHz, sound yes
Super Zaxxon                             (szaxxon)  Z80 @ 3.072000 MHz, sound yes
Future Spy                               (futspy)   Z80 @ 3.072000 MHz, sound yes
Razzmatazz                               (razmataz) Z80 @ 3.072000 MHz, sound yes
Congo Bongo                              (congo)    Z80 @ 3.072000 MHz, sound no
Tip Top                                  (tiptop)   Z80 @ 3.072000 MHz, sound no
Star Jacker (Sega)                       (starjack) Z80 @ 4.000000 MHz, sound no
Star Jacker (Stern)                      (starjacs) Z80 @ 4.000000 MHz, sound no
Regulus                                  (regulus)  Z80 @ 3.600000 MHz, sound no
Regulus (not encrypted)                  (regulusu) Z80 @ 3.600000 MHz, sound no
Up'n Down                                (upndown)  Z80 @ 3.600000 MHz, sound no
Mister Viking                            (mrviking) Z80 @ 4.000000 MHz, sound no
Mister Viking (Japan)                    (mrvikinj) Z80 @ 4.000000 MHz, sound no
SWAT                                     (swat)     Z80 @ 3.600000 MHz, sound no
Flicky (set 1)                           (flicky)   Z80 @ 3.600000 MHz, sound no
Flicky (set 2)                           (flicky2)  Z80 @ 3.600000 MHz, sound no
The Tougyuu (Japan)                      (bullfgtj) Z80 @ 3.600000 MHz, sound no
Pitfall II                               (pitfall2) Z80 @ 3.600000 MHz, sound no
Pitfall II (not encrypted)               (pitfallu) Z80 @ 3.600000 MHz, sound no
Sega Ninja                               (seganinj) Z80 @ 3.600000 MHz, sound no
Sega Ninja (not encrypted)               (seganinu) Z80 @ 3.600000 MHz, sound no
Ninja Princess                           (nprinces) Z80 @ 3.600000 MHz, sound no
Ninja Princess (not encrypted)           (nprincsu) Z80 @ 3.600000 MHz, sound no
Ninja Princess (bootleg?)                (nprincsb) Z80 @ 3.600000 MHz, sound no
I'm Sorry (US)                           (imsorry)  Z80 @ 3.600000 MHz, sound no
I'm Sorry (Japan)                        (imsorryj) Z80 @ 3.600000 MHz, sound no
TeddyBoy Blues                           (teddybb)  Z80 @ 3.600000 MHz, sound no
Heavy Metal                              (hvymetal) Z80 @ 4.000000 MHz, sound no
My Hero (US)                             (myhero)   Z80 @ 3.600000 MHz, sound no
Seishun Scandal (Japan)                  (myheroj)  Z80 @ 3.600000 MHz, sound no
My Hero (Korea)                          (myherok)  Z80 @ 3.600000 MHz, sound no
Shooting Master                          (shtngmst) Z80 @ 4.000000 MHz, sound no
Choplifter                               (chplft)   Z80 @ 4.000000 MHz, sound no
Choplifter (alternate)                   (chplftb)  Z80 @ 4.000000 MHz, sound no
Choplifter (bootleg)                     (chplftbl) Z80 @ 4.000000 MHz, sound no
4-D Warriors                             (4dwarrio) Z80 @ 3.600000 MHz, sound no
Brain                                    (brain)    Z80 @ 4.000000 MHz, sound no
Wonder Boy (set 1)                       (wboy)     Z80 @ 3.600000 MHz, sound no
Wonder Boy (set 2)                       (wboy2)    Z80 @ 3.600000 MHz, sound no
Wonder Boy (set 3)                       (wboy3)    Z80 @ 3.600000 MHz, sound no
Wonder Boy (set 4)                       (wboy4)    Z80 @ 3.600000 MHz, sound no
Wonder Boy (not encrypted)               (wboyu)    Z80 @ 3.600000 MHz, sound no
Wonder Boy (set 4 not encrypted)         (wboy4u)   Z80 @ 3.600000 MHz, sound no
Wonder Boy Deluxe                        (wbdeluxe) Z80 @ 3.600000 MHz, sound no
Gardia                                   (gardia)   Z80 @ 4.000000 MHz, sound no
Gardia (bootleg)                         (gardiab)  Z80 @ 4.000000 MHz, sound no
Block Gal                                (blockgal) Z80 @ 3.600000 MHz, sound no
Block Gal (bootleg)                      (blckgalb) Z80 @ 3.600000 MHz, sound no
Toki no Senshi - Chrono Soldier          (tokisens) Z80 @ 4.000000 MHz, sound no
Wonder Boy in Monster Land               (wbml)     Z80 @ 4.000000 MHz, sound no
Wonder Boy in Monster Land (Japan set 1)
          (wbmlj)   , Z80 @ 4.000000 MHz, sound no
Wonder Boy in Monster Land (Japan set 2)
          (wbmlj2)  , Z80 @ 4.000000 MHz, sound no
Wonder Boy in Monster Land (Japan not encrypted)
          (wbmlju)  , Z80 @ 4.000000 MHz, sound no
DakkoChan Jansoh                         (dakkochn) Z80 @ 4.000000 MHz, sound no
Ufo Senshi Yohko Chan                    (ufosensi) Z80 @ 4.000000 MHz, sound no
Turbo                                    (turbo)    Z80 @ 5.000000 MHz, sound yes
Turbo (encrypted set 1)                  (turboa)   Z80 @ 5.000000 MHz, sound yes
Turbo (encrypted set 2)                  (turbob)   Z80 @ 5.000000 MHz, sound yes
Super Locomotive                         (suprloco) Z80 @ 4.000000 MHz, sound no
Bank Panic                               (bankp)    Z80 @ 3.867120 MHz, sound yes
Dottori Kun (new version)                (dotrikun) Z80 @ 4.000000 MHz, sound yes
Dottori Kun (old version)                (dotriku2) Z80 @ 4.000000 MHz, sound yes
Karate Champ (US)                        (kchamp)   Z80 @ 3.000000 MHz, sound no
Karate Dou (Japan)                       (karatedo) Z80 @ 3.000000 MHz, sound no
Senjyo                                   (senjyo)   Z80 @ 4.000000 MHz, sound no
Star Force                               (starforc) Z80 @ 4.000000 MHz, sound no
Star Force (encrypted)                   (starfore) Z80 @ 4.000000 MHz, sound no
Mega Force                               (megaforc) Z80 @ 4.000000 MHz, sound no
Baluba-louk no Densetsu                  (baluba)   Z80 @ 4.000000 MHz, sound no
Bomb Jack (set 1)                        (bombjack) Z80 @ 4.000000 MHz, sound no
Bomb Jack (set 2)                        (bombjac2) Z80 @ 4.000000 MHz, sound no
Pinball Action (set 1)                   (pbaction) Z80 @ 4.000000 MHz, sound no
Pinball Action (set 2)                   (pbactio2) Z80 @ 4.000000 MHz, sound no
Solomon's Key (Japan)                    (solomon)  Z80 @ 4.000000 MHz, sound no
Pooyan                                   (pooyan)   Z80 @ 3.072000 MHz, sound no
Pooyan (Stern)                           (pooyans)  Z80 @ 3.072000 MHz, sound no
Pootan                                   (pootan)   Z80 @ 3.072000 MHz, sound no
Time Pilot                               (timeplt)  Z80 @ 3.072000 MHz, sound no
Time Pilot (Centuri)                     (timepltc) Z80 @ 3.072000 MHz, sound no
Space Pilot                              (spaceplt) Z80 @ 3.072000 MHz, sound no
Power Surge                              (psurge)   Z80 @ 3.072000 MHz, sound no
Gyruss (Konami)                          (gyruss)   Z80 @ 3.072000 MHz, sound no
Gyruss (Centuri)                         (gyrussce) Z80 @ 3.072000 MHz, sound no
Venus                                    (venus)    Z80 @ 3.072000 MHz, sound no
Ping Pong                                (pingpong) Z80 @ 3.072000 MHz, sound yes
Green Beret                              (gberet)   Z80 @ 3.072000 MHz, sound yes
Rush'n Attack                            (rushatck) Z80 @ 3.072000 MHz, sound yes
Green Beret (bootleg)                    (gberetb)  Z80 @ 3.072000 MHz, sound yes
Mr. Goemon (Japan)                       (mrgoemon) Z80 @ 3.072000 MHz, sound yes
Star Fire                                (starfire) Z80 @ 2.500000 MHz, sound yes
Fire One                                 (fireone)  Z80 @ 2.500000 MHz, sound yes
Funky Fish                               (fnkyfish) Z80 @ 2.500000 MHz, sound no
Kangaroo                                 (kangaroo) Z80 @ 2.500000 MHz, sound no
Kangaroo (Atari)                         (kangaroa) Z80 @ 2.500000 MHz, sound no
Kangaroo (bootleg)                       (kangarob) Z80 @ 2.500000 MHz, sound no
Arabian                                  (arabian)  Z80 @ 4.000000 MHz, sound yes
Arabian (Atari)                          (arabiana) Z80 @ 4.000000 MHz, sound yes
Joyful Road (US)                         (joyfulr)  Z80 @ 3.750000 MHz, sound no
Munch Mobile (Japan)                     (mnchmobl) Z80 @ 3.750000 MHz, sound no
Marvin's Maze                            (marvins)  Z80 @ 3.360000 MHz, sound no
Mad Crasher                              (madcrash) Z80 @ 3.360000 MHz, sound no
Vanguard II                              (vangrd2)  Z80 @ 3.360000 MHz, sound no
HAL21                                    (hal21)    Z80 @ 3.360000 MHz, sound no
HAL21 (Japan)                            (hal21j)   Z80 @ 3.360000 MHz, sound no
Champion Baseball                        (champbas) Z80 @ 3.072000 MHz, sound no
Champion Baseball (Japan)                (champbbj) Z80 @ 3.072000 MHz, sound no
Champion Baseball II                     (champbb2) Z80 @ 3.072000 MHz, sound no
Exciting Soccer                          (exctsccr) Z80 @ 4.000000 MHz, sound yes
Exciting Soccer (alternate music)        (exctscca) Z80 @ 4.000000 MHz, sound yes
Exciting Soccer (bootleg)                (exctsccb) Z80 @ 4.000000 MHz, sound yes
Exciting Soccer II                       (exctscc2) Z80 @ 4.000000 MHz, sound yes
Berzerk (set 1)                          (berzerk)  Z80 @ 2.500000 MHz, sound yes
Berzerk (set 2)                          (berzerk1) Z80 @ 2.500000 MHz, sound yes
Frenzy                                   (frenzy)   Z80 @ 2.500000 MHz, sound yes
Route 16                                 (route16)  Z80 @ 2.500000 MHz, sound yes
Route 16 (bootleg)                       (route16b) Z80 @ 2.500000 MHz, sound yes
T.T. Mahjong                             (ttmahjng) Z80 @ 2.500000 MHz, sound yes
Money Money                              (monymony) Z80 @ 3.000000 MHz, sound no
Jack Rabbit (set 1)                      (jackrabt) Z80 @ 3.000000 MHz, sound no
Jack Rabbit (set 2)                      (jackrab2) Z80 @ 3.000000 MHz, sound no
Jack Rabbit (special)                    (jackrabs) Z80 @ 3.000000 MHz, sound no
Nova 2001 (Japan)                        (nova2001) Z80 @ 3.000000 MHz, sound yes
Nova 2001 (US)                           (nov2001u) Z80 @ 3.000000 MHz, sound yes
Penguin-Kun Wars (US)                    (pkunwar)  Z80 @ 3.072000 MHz, sound yes
Penguin-Kun Wars (Japan)                 (pkunwarj) Z80 @ 3.072000 MHz, sound yes
Jack the Giantkiller (set 1)             (jack)     Z80 @ 3.000000 MHz, sound no
Jack the Giantkiller (set 2)             (jack2)    Z80 @ 3.000000 MHz, sound no
Jack the Giantkiller (set 3)             (jack3)    Z80 @ 3.000000 MHz, sound no
Treasure Hunt (Japan?)                   (treahunt) Z80 @ 3.000000 MHz, sound no
Zzyzzyxx (set 1)                         (zzyzzyxx) Z80 @ 3.000000 MHz, sound no
Zzyzzyxx (set 2)                         (zzyzzyx2) Z80 @ 3.000000 MHz, sound no
Brix                                     (brix)     Z80 @ 3.000000 MHz, sound no
Freeze                                   (freeze)   Z80 @ 3.000000 MHz, sound no
Super Casino                             (sucasino) Z80 @ 3.000000 MHz, sound no
Round-Up                                 (roundup)  Z80 @ 3.072000 MHz, sound no
Fitter                                   (fitter)   Z80 @ 3.072000 MHz, sound no
The Pit                                  (thepit)   Z80 @ 3.072000 MHz, sound no
Intrepid (set 1)                         (intrepid) Z80 @ 3.072000 MHz, sound no
Intrepid (set 2)                         (intrepi2) Z80 @ 3.072000 MHz, sound no
Port Man                                 (portman)  Z80 @ 3.072000 MHz, sound no
Super Mouse                              (suprmous) Z80 @ 3.072000 MHz, sound no
Funny Mouse (bootleg?)                   (suprmou2) Z80 @ 3.072000 MHz, sound no
Macho Mouse                              (machomou) Z80 @ 3.072000 MHz, sound no
Pickin'                                  (pickin)   Z80 @ 3.072000 MHz, sound yes
Stinger                                  (stinger)  Z80 @ 3.072000 MHz, sound no
Scion                                    (scion)    Z80 @ 3.072000 MHz, sound no
Scion (Cinematronics)                    (scionc)   Z80 @ 3.072000 MHz, sound no
Wiz                                      (wiz)      Z80 @ 3.072000 MHz, sound no
Wiz (Taito)                              (wizt)     Z80 @ 3.072000 MHz, sound no
Exerion                                  (exerion)  Z80 @ 3.333333 MHz, sound yes
Exerion (Taito)                          (exeriont) Z80 @ 3.333333 MHz, sound yes
Exerion (bootleg)                        (exerionb) Z80 @ 3.333333 MHz, sound yes
Pipe Dream (Japan)                       (pipedrm)  Z80 @ 6.000000 MHz, sound no
Marine Boy                               (marineb)  Z80 @ 3.072000 MHz, sound yes
Changes                                  (changes)  Z80 @ 3.072000 MHz, sound yes
Looper                                   (looper)   Z80 @ 3.072000 MHz, sound yes
Springer                                 (springer) Z80 @ 3.072000 MHz, sound yes
Hoccer (set 1)                           (hoccer)   Z80 @ 3.072000 MHz, sound yes
Hoccer (set 2)                           (hoccer2)  Z80 @ 3.072000 MHz, sound yes
Hopper Robo                              (hopprobo) Z80 @ 3.072000 MHz, sound yes
Wanted                                   (wanted)   Z80 @ 3.072000 MHz, sound yes
Funky Bee                                (funkybee) Z80 @ 3.072000 MHz, sound yes
Sky Lancer                               (skylancr) Z80 @ 3.072000 MHz, sound yes
Zodiack                                  (zodiack)  Z80 @ 4.000000 MHz, sound yes
Dog Fight                                (dogfight) Z80 @ 4.000000 MHz, sound yes
Moguchan                                 (moguchan) Z80 @ 4.000000 MHz, sound yes
The Percussor                            (percuss)  Z80 @ 4.000000 MHz, sound yes
Espial (US?)                             (espial)   Z80 @ 3.072000 MHz, sound yes
Espial (Europe)                          (espiale)  Z80 @ 3.072000 MHz, sound yes
Vastar (set 1)                           (vastar)   Z80 @ 3.072000 MHz, sound yes
Vastar (set 2)                           (vastar2)  Z80 @ 3.072000 MHz, sound yes
Hana Awase (Flower Matching)             (hanaawas) Z80 @ 3.072000 MHz, sound yes
Shark Attack                             (sharkatt) Z80 @ 4.000000 MHz, sound yes
Thief                                    (thief)    Z80 @ 4.000000 MHz, sound yes
NATO Defense                             (natodef)  Z80 @ 4.000000 MHz, sound yes
Space Firebird (Nintendo)                (spacefb)  Z80 @ 4.000000 MHz, sound no
Space Firebird (Gremlin)                 (spacefbg) Z80 @ 4.000000 MHz, sound no
Space Firebird (bootleg)                 (spacefbb) Z80 @ 4.000000 MHz, sound no
Space Bird (bootleg)                     (spacebrd) Z80 @ 4.000000 MHz, sound no
Space Demon                              (spacedem) Z80 @ 4.000000 MHz, sound no
Blue Print (Midway)                      (blueprnt) Z80 @ 2.500000 MHz, sound yes
Blue Print (Jaleco)                      (blueprnj) Z80 @ 2.500000 MHz, sound yes
Saturn                                   (saturn)   Z80 @ 2.500000 MHz, sound yes
Omega Race                               (omegrace) Z80 @ 3.000000 MHz, sound no
D-Day                                    (dday)     Z80 @ 2.000000 MHz, sound yes
D-Day (Centuri)                          (ddayc)    Z80 @ 2.000000 MHz, sound yes
Hexa                                     (hexa)     Z80 @ 4.000000 MHz, sound yes
King of Boxer (English)                  (kingofb)  Z80 @ 4.000000 MHz, sound no
Ring King (set 1)                        (ringking) Z80 @ 4.000000 MHz, sound no
Ring King (set 2)                        (ringkin2) Z80 @ 4.000000 MHz, sound no
Ring King (set 3)                        (ringkin3) Z80 @ 4.000000 MHz, sound no
Ambush                                   (ambush)   Z80 @ 4.000000 MHz, sound yes
Got-Ya (12/24/1981, prototype?)          (gotya)    Z80 @ 3.072000 MHz, sound yes
Mr. Jong (Japan)                         (mrjong)   Z80 @ 2.578000 MHz, sound yes
Crazy Blocks                             (crazyblk) Z80 @ 2.578000 MHz, sound yes
Poly-Play                                (polyplay) Z80 @ 2.457600 MHz, sound yes
Mermaid                                  (mermaid)  Z80 @ 4.000000 MHz, sound yes
Royal Mahjong                            (royalmah) Z80 @ 3.000000 MHz, sound yes


  Unique games : 310
  Clones       : 282
  Total        : 592


**************************************
*                                    *
* Supported cpus                     *
*                                    *
**************************************
Z80 v3.1 (Zilog Z80) Copyright (C) 1998,1999 Juergen Buchmueller, all rights reserved.


**************************************
*                                    *
* Supported soundhrdw                *
*                                    *
**************************************
Custom
Samples
DAC
AY-8910
YM-2610
YM-2610B
SN76496
Nintendo
Namco
VLM5030
